September 2011
1 post
C# note:
I am probably just a noob still when it comes to C#, but I wanna record this problem/solution so its no longer a problem in the future. Apparently C# is very picky how you handle arrays of custom classes your write in Unity3d. At least the declaration is picky. Here is the solution: public class someCSharpScript: MonoBehaviour { private myClassArray[] myCustomClass; void...
Sep 19th
August 2011
1 post
Aug 26th
May 2011
0 posts
May 1st
July 2010
1 post
Jul 11th
June 2010
1 post
Jun 1st
May 2010
2 posts
May 21st
Blurst! →
May 5th
April 2010
8 posts
Apr 27th
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Apr 17th
WatchWatch
I found this video off of this blog: http://procrastineering.blogspot.com/ It has lots of great information/videos on the cutting edge of hardware development. Makes me wanna bust out the old soldering iron… :)
Apr 16th
Apr 14th
Apr 7th
March 2010
14 posts
WatchWatch
I wanna go, whos with me?
Mar 29th
45 High Quality And Inspiring 3D Desktop... →
Woot
Mar 29th
Mar 10th
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Mar 9th
Mar 9th
Mar 9th
Mar 9th
Mar 9th
Digital Interactive Studio Final Project  →
This is ment to be confusing :) Click the title to get to the file.
Mar 8th
Mar 3rd
Mar 3rd
Mar 3rd
Mar 3rd
February 2010
22 posts
Feb 25th
90 notes
Feb 25th
Feb 24th
Feb 24th
Feb 23rd
Help the Caveman!!!!!!!
See it Bigger!
Feb 17th
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Feb 9th
Feb 9th
86 notes
Feb 9th
Feb 9th
Feb 8th
109 notes
Buttons Library
Feb 8th